![]() This random snip from a youtube video with a quick count uses.7 threads (3.5 cores and skips most virtual threads) "what a surprise !" NOT as I said this is common knowledge amongst "real" gamers for at least 11 years (if you never opened a. It's not rivatuner here (fps monitor) but you get the idea (my afterburner overlay needs a rebuild, this is a random youtube screenshot)ġ) you setup something like this, you leave your game cpu affinity as is, and you study what it does when you playĢ) if you use hardware tools like cpu-z or whatever you should already know which cores are you best onesģ) if the game as here clearly isn't DX12 (or Vulkan I believe) count how many "cpu" (those are threads in reality) see high percentages (20+%) then force your game to only use that many "threads" and target specifically your best cores try these as a start but the real way to do it is to setup, and I cannot thank enough the afterburner and rivatuner programmers enough, an overlay showing on screen "cpu/core" but really "thread" % usage for older games you might want to go even lower and only keep 4t like 0-2-4-6 or try to keep the virtual threads and do 0-1-2-3 a good start is to disable hyperthreading, on regular cpus you uncheck all the ODD number threads 1-3-5-7 etc. task manager->details->right click on process->set affinity-> uncheck the threads you don't want your game to use to extract the real gaming performance of your cpu it's mandatory to use cpu affinity in any 8c+ cpu except for DX12 games I don't idle in games those are real hours The important part being they aren't real gamers.I am ![]() You also have people who's passion is tweaking not using them like Builzoid who's game is overclocking itself Most youtubers and reviewers are "media creators" do not use their hardware and don't really care how well it runs, especially since they don't pay for it most of the time You need to use a tool like CPU LASSO to put OBS in one group of cores and the games in other. The most annoying thing is that some (not many) notice it, Linus in a threadripper 3000 review said the game process seemed to jump at random threads creating stuttering and a bad experience but decides to leave it like that not trying to fix the problem and completely forgot it for the last 2 years.okay. It was already a problem for me playing competitive fps 10 years ago when I had a 5960x 8c/16t followed by 9900k (same) -> 3960x 24c/48t (way worse) ->5950x 16c/32t (okayish)->12900k (pretty bad as you do not want games to jump to e-cores) When they revamp the entire system with better graphics, physics, movement tracking.All of this because "professional" reviewers and youtubers failed to get that DX11 or older games can't handle more than 8c and actually more like 4c/8t it has always been the case They’re just not HUGE changes and not very well documented, as most players don’t care about the new alpha blended floating point christmas bulbs on the trees. There’s been many lighting/shadow/texture detail enhancements. but at least other games that are coming out now I will be ready for them and the games like wow that have already done the system upgrades to their old games ![]() I will never ever be able to use 4K or max out the game with using all hardware fully. and called it a day fully knowing after this and the 200+ posts in the last few weeks about this. Heres an easy guide to get your Threadripper system up and running using NiceHash to earn some daily Bitcoin. I went back and got a cheep I-5 core intel over clocked it with a gfx 960 card. even tho I can not use them for this game to get the best bleeding edge use and feel I like That will not be possible with this game and the new cpus coming out !! these are the reasons why Īnd I got both a I-7 and waiting for the new thread ripper to come out myself.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |